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Quick Facts
  • Level: 1
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Zen Sphere

Zen Sphere
Talent
40 yd range
Instant10 sec cooldown
Forms a Zen Sphere above the target, healing the target for <healingperiodic> and dealing <damageperiodic> Nature damage to the nearest enemy within 10 yards of the target every 2 sec for 16 sec. Only two Zen Spheres can be summoned at any one time.

If the target of the Zen Sphere reaches 35% or lower health or if the Zen Sphere is dispelled or expires it will detonate, dealing <damagedetonate> Nature damage and <healingdetonate> healing to all targets within 10 yards.

Buff

Zen SphereMagic
Healing 1 every 2 sec.
16 seconds remaining

Details on spell

Duration 16 seconds
School Nature
Mechanic n/a
Dispel type Magic
Cost None
Range 40 yards (Long Range)
Cast time Instant
Cooldown 10 seconds
Effect #1 (6) Apply Aura #8: Periodic Heal
Value: 1
Interval: 2 seconds

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