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Quick Facts
  • Level: 57
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Blood Presence

Blood Presence
Instant
You assume the presence of Blood, increasing Stamina by 25%, increasing base armor by 55%, and reducing damage taken by 10%. Threat generation is also significantly increased.

Only one Presence may be active at a time, and assuming a new Presence will consume any stored Runic Power.

Buff

Blood Presence
Stamina increased by 25%.
Base armor increased by 55%.
Damage taken reduced by 10%.
Threat generation significantly increased.

Details on spell

Duration n/a
School Physical
Mechanic n/a
Dispel type n/a
Cost None
Range 0 yards (Self Only)
Cast time Instant
Cooldown n/a
Effect #1 (6) Apply Aura #110: Mod Power Regen Percent (5)
Effect #2 (6) Apply Aura #110: Mod Power Regen Percent (5)
Effect #3 (6) Apply Aura #110: Mod Power Regen Percent (5)
Effect #4 (6) Apply Aura #110: Mod Power Regen Percent (5)
Effect #5 (6) Apply Aura #187: Mod Attacker Melee Crit Chance
Effect #6 (6) Apply Aura #142: Mod Base Resistance Pct (1)
Value: 55
Effect #7 (6) Apply Aura #10: Mod Threat (127)
Value: 600
Effect #8 (6) Apply Aura #137: Mod Total Stat Percentage (2)
Value: 25
Effect #9 (6) Apply Aura #87: Mod Damage Percent Taken (127)
Value: -10

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