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Synapse Springs

Synapse Springs
Mark II
5 sec cast
Reagents: Tinker's Kit
Permanently attaches synapse springs to your gloves, allowing you to increase your highest primary statistic by 132 for 0 sec. The gloves can be activated every minute.

Requires at least 550 skill in Engineering to use.


Tinker's Kit

Details on spell

Duration n/a
School Physical
Mechanic n/a
Dispel type n/a
Cost None
Range 0 yards (Self Only)
Cast time 5 seconds
Cooldown n/a
Effect #1 (53) Enchant Item (5063)