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Quick Facts
  • Level: 20
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Rip

Rip
30 Energy
5 yd range
Instant
Finishing move that causes Bleed damage over time. Damage increases per combo point:

1 point : [floor(433 + 0.0484 * AP) * 8] damage over 16 sec.
2 points: [floor(753 + 0.0968 * AP) * 8] damage over 16 sec.
3 points: [floor(1073 + 0.1452 * AP) * 8] damage over 16 sec.
4 points: [floor(1393 + 0.1936 * AP) * 8] damage over 16 sec.
5 points: [floor(1713 + 0.242 * AP) * 8] damage over 16 sec.

Each time you Shred, Ravage, or Mangle the target while in Cat Form the duration of your Rip on that target is extended by 2 sec, up to a maximum of 6 sec.

Buff

Rip
Bleeding for 3 damage every 2 seconds.
16 seconds remaining

Details on spell

Duration 16 seconds
School Physical
Mechanic Bleeding
Dispel type n/a
Cost 30 Energy
Range 5 yards (Combat Range)
Cast time Instant
Cooldown n/a
Effect #1 (6) Apply Aura #3: Periodic Damage
Value: 3
Interval: 2 seconds
Effect #2 (3) Dummy
Value: 2
Effect #3 (3) Dummy
Value: 6

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